An SNES SPC audio player for Daisy Seed using the snes_spc emulator, running in QSPI flash mode for full-featured playback.
This project is expected to live inside the seed folder of the DaisyExamples repository:
DaisyExamples\seed\Daisy_SPC
The Makefile and .vscode configuration use relative paths based on that location. If the project is outside DaisyExamples\seed, those references will be wrong and the project may fail to build.
This project uses Git submodules for dependencies. Clone it with:
git clone --recurse-submodules https://github.com/postcode-x/Daisy_SPC.gitIf you've already cloned without submodules, initialize them:
git submodule update --init --recursiveThe primary and recommended build flow for this project is bootloader QSPI mode.
Commands:
make clean
make DEPLOY_MODE=boot_qspi
make DEPLOY_MODE=boot_qspi program-dfuNotes:
- This mode links the app for bootloader/QSPI execution.
program-dfutargets the bootloader QSPI address (0x90040000).- Ensure the Daisy bootloader is installed before flashing in this mode.
The snes_spc emulator library is embedded as a Git submodule in lib/snes_spc/. Just clone with --recurse-submodules (see Quick Start above) and everything is handled automatically.
This project plays embedded SPC audio data from your compiled binary. See assets/README.md for detailed instructions on:
- Creating
assets/song.h– Converting your own.spcfile to C header format - Array sizing – Matching the
rawDataarray size to your SPC file
Without a properly configured song.h file, the project will not compile.