AB#280444 - Add Gamify Widget SDK module and QA app integration#91
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rustam-k-optimove merged 7 commits intomasterfrom Apr 20, 2026
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Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
graciecooper
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Apr 9, 2026
graciecooper
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Apr 9, 2026
… AndroidBridge Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Tested on emulator and happy LGTM
graciecooper
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Mind and bump the version numbers and update the CHANGELOG 😸
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Summary
gamify-widget-sdkas a new standalone Android library module (mirrorsoptimove-sdkstructure for future Maven publishing)GamifyWidgetSDKentry point withinit(widgetUrl)andopen(fragmentManager)APIBottomSheetDialogFragmentviaWebViewwith a JavaScript bridge (AndroidBridge) for widget-to-native communicationGamifyWidgetActivity+GamifyWidgetScreento the QA app: Tenant, User ID, and environment (Dev / Prod US / Prod EU) inputs persisted inSharedPreferences{baseUrl}/{tenant}/{userId}with three real environment base URLsTest plan
GamifyWidgetActivityopens with Tenant, User ID, and env selector fields60033, user IDe7776ce5-a430-4408-8bf4-050b377ec2aa, select Devhttps://opti-ls-widget-dev.optimove.net/60033/e7776ce5-a430-4408-8bf4-050b377ec2aaloads in the bottom sheetGamifyWidgetActivity— verify values are still populated./gradlew :gamify-widget-sdk:test🤖 Generated with Claude Code