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MayCore: Java Simulation Engine

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MayCore is a powerful graphical render engine designed to create GPU-based simulations using OpenGL. It specializes in various simulations such as collision tests, water simulations, flow fields, and more, leveraging the capabilities of parallel processing.

Features

  • Water Simulation: Realistic water simulation to visualize fluid dynamics.
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  • Flow Fields: Create flow field simulations to visualize vector fields.
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  • Collision Detection: Advanced collision and soft collision detection features.
  • Parallel Processing: Utilizes parallel processing techniques for enhanced performance.

Roadmap

  • Create Renderer
  • Make workflow easier
  • Parallize all things
  • add additional functions

Installation

MayCore is provided as source code and is structured as an IntelliJ project. Clone the repository and open it using IntelliJ IDEA to get started.

Dependencies

  • LWJGL (Lightweight Java Game Library): Ensure that you have LWJGL installed as it is a key dependency for MayCore.

Usage

Usage examples and code snippets will be provided here.

Contributing

Feel free to contribute to MayCore by optimizing code, enhancing features, or reporting issues. Your input is always welcome!

License

MayCore is licensed under the Apache License 2.0 LICENSE-File.

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MayCore is a powerful graphical render engine designed to create GPU-based simulations using OpenGL. It specializes in various simulations such as collision tests, water simulations, flow fields, and more, leveraging the capabilities of parallel processing.

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