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2 changes: 1 addition & 1 deletion game_module/gameplay/SnakeBody.py
Original file line number Diff line number Diff line change
Expand Up @@ -48,7 +48,7 @@ def __init__(self, window, window_size, multi=None, body_part_save=None):
elif multi == 1:
self.body_part = [(Grill(Movement.DOWN, self._sprite_size, self._sprite_size))]
elif multi == 2:
self.body_part = [(Grill(Movement.UP, self._sprite_size * 80 - self._sprite_size, self._sprite_size * 40 - (self._sprite_size * 2)))]
self.body_part = [(Grill(Movement.UP, window_size[0] - (self._sprite_size * 2), window_size[1] - (self._sprite_size * 2)))]

else:
self.body_part = body_part_save
Expand Down
2 changes: 1 addition & 1 deletion game_module/gameplay/SnakeHead.py
Original file line number Diff line number Diff line change
Expand Up @@ -42,7 +42,7 @@ def __init__(self, window, window_size, multi=None, save_movement=None, save_hea
self.head_position = (self._sprite_size, self._sprite_size * 2)
elif multi == 2:
self.actual_head = Movement.UP
self.head_position = (self._sprite_size * 80 - self._sprite_size, self._sprite_size * 40 - (self._sprite_size * 3))
self.head_position = (window_size[0] - (self._sprite_size * 2), window_size[1] - (self._sprite_size * 3))
else:
self.actual_head = save_movement
self.head_position = save_head
Expand Down