Specializing in Data-Oriented Design (DOD) and ECS architectures for low-level systems.
Architect of Prysma, a high-performance compiler ecosystem leveraging LLVM.
Dedicated to building robust, cache-efficient software and advancing compiler technology.
Expertise: LLVM Infrastructure • Memory Optimization • C++ Systems Programming • Static Analysis
Software Engineer specializing in systems programming, compiler infrastructure, and high-performance backend architectures. My technical scope ranges from low-level hardware abstraction (emulators, virtual machines) to real-time 3D rendering engines and robust system design.
Language-agnostic approach driven by strict project constraints (performance, memory safety, concurrency).
[ 0x01 ] LOW-LEVEL & SYSTEMSC++ C Rust Assembly
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[ 0x02 ] MANAGED & LOGICC# Java Python Dart
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[ 0x03 ] WEB & INTERFACE TypeScript JavaScript HTML5 CSS3
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[ 0x04 ] ANALYTICS |
- System Architecture & Design: Deep understanding of Gang of Four Design Patterns (Visitor, Composite, Facade), modular decoupling, and metaprogramming.
- Low-Level Engineering: Memory management (Arena allocators), compiler design (AST generation, LLVM IR), and emulation.
- Cybersecurity & Robustness: Memory safety enforcement, vulnerability remediation, and static analysis.
- Graphics & Rendering: Hardware-accelerated graphics pipelines and engine development.
- Full-Stack Integration: Scalable backend systems and responsive web interfaces.
Email: zyphorah.zen@gmail.com
Discord: Zyphorahh

