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Directions

Transit directions for Paper Minecraft servers, using WorldGuard regions as stops and destinations.

Commands

  • /directions start <region> - start directions
  • /directions stop - stops active navigation
  • /directions reload - reload configuration files (requires directions.reload)

Configuration

  • transfer-penalty: extra cost for transit hops
  • max-walking-distance: max static walking edge distance
  • stop-arrival-buffer: 2D buffer for configured stops only
  • next-stop-notify-distance: when to emit "get ready" messages
  • departure-clearance-radius: distance required from previous stop before advancing
  • bossbar-format: bossbar text template (<stop>, <remaining>)
  • walking-transfer-policy:
    • shared-mode-only (recommended)
    • strict: allows walking edges regardless of stop mode

Building

./gradlew shadowJar

Troubleshooting

  • If command says region not found, verify that the region exists in player's current world.
  • If route quality is poor, try adjusting transfer-penalty and max-walking-distance.
  • If stops advance too quickly/slowly, try adjusting stop-arrival-buffer and departure-clearance-radius.
  • If stop names appear unfriendly, try adjusting names.yml

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