Skip to content
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
6 changes: 5 additions & 1 deletion dlls/multiplay_gamerules.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -649,8 +649,12 @@ void CHalfLifeMultiplay :: PlayerSpawn( CBasePlayer *pPlayer )
CBaseEntity *pWeaponEntity = NULL;

// Start welcome cam for new players
if (!pPlayer->m_bPutInServer && !pPlayer->m_bIsBot && mp_welcomecam.value != 0)
if (!pPlayer->m_bPutInServer && mp_welcomecam.value != 0)
{
// don't let him spawn as soon as he enters the server
// give enough time to plugins to send the player to spectator mode
pPlayer->m_flNextAttack = 0.2;

pPlayer->StartWelcomeCam();
return;
}
Expand Down
9 changes: 8 additions & 1 deletion dlls/player.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1942,7 +1942,14 @@ void CBasePlayer::PreThink(void)
// Welcome cam buttons handling
if (m_bInWelcomeCam)
{
if (m_afButtonPressed & IN_ATTACK)
if (m_flNextAttack > 0)
return;

if (m_bIsBot)
{
StopWelcomeCam();
}
else if (m_afButtonPressed & IN_ATTACK )
{
StopWelcomeCam();
}
Expand Down
2 changes: 1 addition & 1 deletion dlls/player.h
Original file line number Diff line number Diff line change
Expand Up @@ -332,7 +332,7 @@ class CBasePlayer : public CBaseMonster
BOOL m_bPutInServer; // we set it after PutInServer finished
BOOL m_bIsBot; // we set it at PutInServer start
BOOL IsConnected() { return m_bConnected; }
void Disconnect() { m_bConnected = FALSE; m_bPutInServer = FALSE; m_bIsBot = FALSE; }
void Disconnect() { m_bConnected = FALSE; m_bPutInServer = FALSE; m_bIsBot = FALSE; m_bInWelcomeCam = FALSE; }

Vector m_vecLastViewAngles;

Expand Down