Voice-controlled fantasy musical education game for Android — train pitch, intervals, and cast spells by singing.
Kotlin · Android · Jetpack Compose · Gradle
Musical education training meets fantasy combat in a voice-driven Android experience.
Vocal Mage is a fantasy-themed Android game that combines ear training, voice input, and turn-based combat.
Instead of using traditional button-only gameplay, the player uses their own voice to sing notes and intervals. Correct pitches power spells, damage enemies, and unlock progress through interactive lessons and battles.
The goal of the project is to merge music learning with gameplay, turning vocal precision into a magical core mechanic.
![]() Tutorial |
![]() Quiz |
![]() Battle |
-
🎤 Voice-controlled gameplay
Cast spells by singing the correct notes and intervals. -
🎶 Musical ear training
Practice pitch matching and interval recognition through interactive challenges. -
⚔️ Fantasy battle system
Use learned musical patterns in combat scenarios. -
📈 Live feedback
Receive immediate feedback while training and performing. -
🧠 Learning through play
Progress by improving musical accuracy, timing, and consistency. -
📱 Native Android experience
Designed specifically for mobile gameplay sessions.
Vocal Mage explores a rare interaction concept in games:
your voice becomes the primary gameplay input.
The project combines:
- music theory
- real-time vocal interaction
- mobile game design
- fantasy combat presentation
- educational gameplay
This creates a concept that is both skill-building and game-like, bridging practice and play.
|
Kotlin |
Android |
Jetpack Compose |
Gradle |
Current state: Private prototype / public showcase
This repository serves as a public presentation page for the project and does not contain the full source code.
Current showcased areas include:
- overall game concept
- core visual direction
- lesson-driven gameplay idea
- battle presentation
- mobile product vision
Planned directions include:
- expanded lesson progression
- more enemies and encounter variety
- improved UI polish and combat feedback
- additional musical challenges and mechanics
- content progression and balancing
- polished Android release version
This repository is a public showcase repository.
The full source code, internal systems, gameplay logic, implementation details, and production assets are not publicly available at this stage.
Proprietary – All rights reserved.
This repository, including its presentation materials, images, and written content, may not be copied, redistributed, or reused without permission.
Developed by Patrick Neumann
An original project at the intersection of music learning, voice interaction, and fantasy game design.


