Releases: CodeMonkeysMods/MineTale
Releases · CodeMonkeysMods/MineTale
0.0.1-alpha
What's Changed
- 📝 Add docstrings to
feat/add-furnace-block-basicsby @coderabbitai[bot] in #17 - initial files for furnace block by @The-Code-Monkey in #14
- 📝 Add docstrings to
feat/add-furnace-block-basicsby @coderabbitai[bot] in #19 - More workbench block abstractions by @The-Code-Monkey in #18
- Added Custom Gui for the Furnace and Campfire and moved Slots accordingly by @AnyaPizza in #20
- Added All Logs and models + temp textures by @AnyaPizza in #22
- 📝 Add docstrings to
Logsby @coderabbitai[bot] in #24 - Delete src/main/generated directory by @The-Code-Monkey in #26
- Feat/abstract furnace workbench logic by @The-Code-Monkey in #25
- Fix/single recipe per workbench type by @The-Code-Monkey in #28
- 📝 Add docstrings to
feat/add-workbenchby @coderabbitai[bot] in #31 - 📝 Add docstrings to
feat/add-workbenchby @coderabbitai[bot] in #32 - Construction Sign Model(s) & Textures by @MiffenKop in #33
- Furnace Model(s) by @MiffenKop in #36
- Finished Furnace texture by @MiffenKop in #37
- Fixed lang for Furnace T1 and T2 by @AnyaPizza in #38
- Add normal Workbench by @The-Code-Monkey in #30
- 📝 Add docstrings to
feat/furnace-workbench-model-hookupby @coderabbitai[bot] in #40 - feat make model line up with bounding box by @The-Code-Monkey in #39
- Add various mod items to ModItems registry by @The-Code-Monkey in #41
- fix: target correct inventory model for furnace by @The-Code-Monkey in #42
- Fixed furnace models by @MiffenKop in #43
- 📝 Add docstrings to
feat/add-itemsby @coderabbitai[bot] in #45 - feat: add furnace recipe by @The-Code-Monkey in #44
- 📝 Add docstrings to
feat/add-itemsby @coderabbitai[bot] in #47 - 📝 Add docstrings to
feat/add-itemsby @coderabbitai[bot] in #48 - Add loads more blocks by @The-Code-Monkey in #46
- 📝 Add docstrings to
Loot-Table-Updateby @coderabbitai[bot] in #50 - Added Loot Table datagen. Added sticks to the short/tall grass loot table. by @AnyaPizza in #49
- Furnace seam fix by @MiffenKop in #51
- Fixed missing Langs by @AnyaPizza in #52
- Feature - plant fibre recipes by @The-Code-Monkey in #53
- Feat/add builders workbench by @The-Code-Monkey in #55
- Add Most Farmers Workbench Recipies by @The-Code-Monkey in #54
- 📝 Add docstrings to
Andy/test-inventory-display-itemsby @coderabbitai[bot] in #60 - Revert "📝 Add docstrings to
Andy/test-inventory-display-items" by @The-Code-Monkey in #61 - Added Wood Armor and The Blacksmith's Workbench by @AnyaPizza in #58
- feat: chicken coop 3x3x2 is placeable in world by @The-Code-Monkey in #64
- Added A Whole lotta stuff includes the Alchemist Workbench by @AnyaPizza in #63
- Fixed some of #66's problems by @AnyaPizza in #68
- Blacksmith an stuff by @The-Code-Monkey in #66
- feat: add roost logic by @The-Code-Monkey in #70
- Implement ingredient list rendering in workbench screen by @The-Code-Monkey in #59
New Contributors
- @The-Code-Monkey made their first contribution in #14
- @AnyaPizza made their first contribution in #20
- @MiffenKop made their first contribution in #33
Full Changelog: https://github.com/CodeMonkeysMods/MineTale/commits/0.0.1-alpha