For example, if you want to be able to do stencil tests in a canvas, you must now say love.graphics.setCanvas{canvas, stencil = true}; moonshine will fail if you pass a function to chain.draw() that does stencil tests. I'm not sure what other arguments might be required at times as the documentation has still not quite caught up.
For example, if you want to be able to do stencil tests in a canvas, you must now say
love.graphics.setCanvas{canvas, stencil = true}; moonshine will fail if you pass a function tochain.draw()that does stencil tests. I'm not sure what other arguments might be required at times as the documentation has still not quite caught up.