I would like to be able to match against patterns, atm, I have four combo inputs, and would like to check if any of them is pressed (to trigger the combo). right now this requires me to check each in turn, in one large or condition. being able to do something like
if input:pressed("combo%a*") then
would greatly help this.
I also have a use case where I just want to check against any button being pressed/released (I have some events that only trigger after a short amount of time of an input being held, which is tracked by a simple timer variable. I want to only increase this variable while any button is held, and reset each time a button is released).
I would like to be able to match against patterns, atm, I have four combo inputs, and would like to check if any of them is pressed (to trigger the combo). right now this requires me to check each in turn, in one large or condition. being able to do something like
would greatly help this.
I also have a use case where I just want to check against any button being pressed/released (I have some events that only trigger after a short amount of time of an input being held, which is tracked by a simple timer variable. I want to only increase this variable while any button is held, and reset each time a button is released).