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Finish safe area implementation #3910
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DS - androidAffects the Android backendAffects the Android backendDS - orbitalAffects the Orbital/Redox backendAffects the Orbital/Redox backendDS - webAffects the Web backend (WebAssembly/WASM)Affects the Web backend (WebAssembly/WASM)DS - win32Affects the Win32/Windows backendAffects the Win32/Windows backendDS - x11Affects the X11 backend, or generally free Unix platformsAffects the X11 backend, or generally free Unix platformsS - platform parityUnintended platform differencesUnintended platform differences
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DS - androidAffects the Android backendAffects the Android backendDS - orbitalAffects the Orbital/Redox backendAffects the Orbital/Redox backendDS - webAffects the Web backend (WebAssembly/WASM)Affects the Web backend (WebAssembly/WASM)DS - win32Affects the Win32/Windows backendAffects the Win32/Windows backendDS - x11Affects the X11 backend, or generally free Unix platformsAffects the X11 backend, or generally free Unix platformsS - platform parityUnintended platform differencesUnintended platform differences
#3890 introduced
Window::safe_area, but the implementation isn't completed on all platforms. Tracking this here:Window::safe_area#4506Maintainers: Feel free to check the box and remove the corresponding label, either if the implementation is completed, or it doesn't apply to that platform.
Note: Make sure to also wire it up so that
RedrawRequestedevents are emitted when the safe area / insets change.See also #3911.
Do not close this issue before the
## Platform-specificsection onsafe_areais updated too.