Running Export_standalone_monolithic_windows.py will end in a python exception if using a project-centric (non-sdk) build of Multiplayer Sample
Describe the solution you'd like
Update Export_standalone_monolithic_windows.py to first check if AssetBundlerBatch exists
See line #424
Log an error/warning explaining to the user that the exe is missing and a steps to correct the problem (either 1) use --build-non-mono-tools, or 2) switch to engine centric, or 3) keeping project centric and building the tools by hand).
Running Export_standalone_monolithic_windows.py will end in a python exception if using a project-centric (non-sdk) build of Multiplayer Sample
Describe the solution you'd like
Update Export_standalone_monolithic_windows.py to first check if AssetBundlerBatch exists
See line #424
Log an error/warning explaining to the user that the exe is missing and a steps to correct the problem (either 1) use --build-non-mono-tools, or 2) switch to engine centric, or 3) keeping project centric and building the tools by hand).