Now it’s CPU bound, gpu backend is implemented but not connected to ONNX runtime. so, gpu flag is useless. Also, gpu calculations should be more fast. That’s what i’m fixing this whole day.
Gpu backend should be connected and ONNX runtime must be optimised.
Now it’s CPU bound, gpu backend is implemented but not connected to ONNX runtime. so, gpu flag is useless. Also, gpu calculations should be more fast. That’s what i’m fixing this whole day.
Gpu backend should be connected and ONNX runtime must be optimised.