Skip to content

Advice needed for UaaL x Vision OS #102

@tonyabracadabra

Description

@tonyabracadabra

Just exploring the opportunity here, I intend to do some complicated physics simulations (for example, cloth simulation, there are a lot of off the shelf plugins in Unity that do just that) in MR setting that wasn't available in RealityKit, if I can delegate those part to Unity plugins that would be awesome, not sure if polyspatial is still required in this case. Thanks in advance!

I am aware of the discussion at https://discussions.unity.com/t/unity-as-a-library-on-visionos/296911
and the swift ui interop sample.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type
    No fields configured for issues without a type.

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions