On Discord prof_jerz reported that:
NullReferenceException: Object reference not set to an instance of an object
WizardsCode.Stats.Brain.OnEnable () (at /Users/jerz/Downloads/Character-Unity-Package-main/Character/Scripts/Runtime/Stats/Brain.cs:152)
UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion)
UMA.UMARandomAvatar:GenerateRandomCharacter(Vector3, Quaternion, String) (at Assets/UMA/Core/Extensions/DynamicCharacterSystem/Scripts/UMARandomAvatar.cs:79)
UMA.UMARandomAvatar:Start() (at Assets/UMA/Core/Extensions/DynamicCharacterSystem/Scripts/UMARandomAvatar.cs:58)
This sounds like a race condition since ActorManager.Instance is accessed in Brain.OnEnable and set in ActorManager.OnEnable.
If that is correct you can resolve this by making ActorManager execute earlier than Brain, this will almost certainly work if your goal is to just get going.
A better solution would be to move the setting of Instance in https://github.com/TheWizardsCode/Character-Dev/blob/main/Assets/Wizards%20Code/Character%20AI/Character/Scripts/Runtime/Utility/AbstractSingleton.cs into Awake rather than OnEnable. However, if any of the implementations of AbstractSingletong provide an implementation of Awake these would also need to be marked as Override with base.Awake() being added. So that would require a little testing.
On Discord prof_jerz reported that:
This sounds like a race condition since
ActorManager.Instanceis accessed inBrain.OnEnableand set inActorManager.OnEnable.If that is correct you can resolve this by making
ActorManagerexecute earlier than Brain, this will almost certainly work if your goal is to just get going.A better solution would be to move the setting of Instance in https://github.com/TheWizardsCode/Character-Dev/blob/main/Assets/Wizards%20Code/Character%20AI/Character/Scripts/Runtime/Utility/AbstractSingleton.cs into
Awakerather thanOnEnable. However, if any of the implementations of AbstractSingletong provide an implementation ofAwakethese would also need to be marked asOverridewithbase.Awake()being added. So that would require a little testing.