I found this when context.retrigger_joker_check was in SMODS.current_mod.calculate. Basically, every retrigger of the Joker causes the game to play the playing card an additional time on top of the original retriggers.
Example - Hanging Chad + 1 Retrigger:
Expected: Original Card Play + 2 Retriggers + 2 Retriggers = 5 Triggers in total
Actual: Original Card Play + 2 Retriggers + An additional Card play + 2 Retriggers = 6 Triggers in total
I found this when context.retrigger_joker_check was in SMODS.current_mod.calculate. Basically, every retrigger of the Joker causes the game to play the playing card an additional time on top of the original retriggers.
Example - Hanging Chad + 1 Retrigger:
Expected: Original Card Play + 2 Retriggers + 2 Retriggers = 5 Triggers in total
Actual: Original Card Play + 2 Retriggers + An additional Card play + 2 Retriggers = 6 Triggers in total