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Issue with unwrapping pNext in shader stages of graphics pipeline create info #12108

@ziga-lunarg

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@ziga-lunarg

Issue is from #12107 (comment)

Uncommenting // stages[0].pNext = &mapping_info; in PositiveDescriptorHeap,YcbcrImage will lead to a crash when handle wrapping is enabled. I think the issue comes from VUL not deep copying VkDescriptorSetAndBindingMappingEXT::sourceData

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