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According to the SRP design specification, you reference the client should show it's proof first. However in the ClientProof() you check if the server is proved first?
if !s.isServer && !s.isServerProved {
return nil, fmt.Errorf("don't construct client proof until server is proved")
}
According to the SRP design specification, you reference the client should show it's proof first. However in the
ClientProof()you check if the server is proved first?